Published on 2017-08-16
1. General introduction of Red Tides
Art of War: Red Tides is a fast paced global real-time team competitive game. You can choose a race from Atlac, Terran and Yaoguai to form your army and participate in 1v1 or 3v3 battles, use your brilliant tactics and powerful Commander Skills to defeat your enemy’s battle base and get the victory.
The rules is easy to summarize in simply 3 phrases:
1. Arrange your army: choose a race, form a army card group with 10 units at most, arrange your race skill and participate the battle;
2. Send your army: when start a battle, in the first 18 seconds of preparing time, observe the situation, speculate on your enemy’s intention, choose matched units and units’ number sent on the battle;
3. Destroy your enemy’s base: after constantly defeat enemy’s units, cooperate with your ally using your Commander Skills to destroy the 3 turrets on the way to the base and finally get your victory.
The things you need to collect and raise are simply be sorted out into 2 parts:
1.1. Units: the basic element to form the army, more units you have, more types of army you can form, and more tactics you can choose, it’s the core of whole game.
1.2. Runes: the only way you upgrade your units’ stats, more runes you have, more freely you can upgrade your army, and higher level your runes are, the stronger its upgrade effect is;
2.1. Level: you can get exp from battles, and your Commander level will upgrade when the exp reach the specified amount, every time your level upgrade you will receive specified units and runes as reward;
2.2. Skills: Commander Skills can consolidate your advantages, reverse the battle situation(skills will be unlocked with level upgrading, about 40 battles are need to unlock all the skills).
There are 3 kinds of tokens in the game:
Coin: for unlocking units, purchasing(refreshing) and upgrading runes, opening supply drops, it’s the main token of Red Tides, can be gained by: battle, daily quests, unlocking achievements.
Gem: for unlocking specified units, opening supply drops, it’s the second token of Red Tides, can be considered as the weaken version of coin depending on its function. Gained by: unlocking achievements.
Eternium Ingot: for unlocking units, purchasing skins, replace the lacked Gem for purchasing items, can be gained by buying with real money, mainly be used for purchasing decorations and strengthen props. Its value equals Coin.
2. Introduction of Red Tides’ battle system
Preparation before the battle
Before you start a battle, you need to arrange your units .
Click the “Army Setup” button on the main menu to enter the setup page
There are 10 cells on the page that represent the selected units, on below are optional units. The units you still don’t have are in gray, and the others are existed units.
Every optional type of unit could have multiple different units, it will be shown after you click it.
Here you can choose the unit to be involved in your card group(selected units are marked with a check mark), you can choose multiple units of one same type at the same time.
The number below the unit’s avatar is the amount of Soul Essence that the unit costs in battle, be aware that the number is the unit price of every single unit.
Normally you should ensure that your army arrangement includes units for early, mid and late game, which are divided by the wave 5 and the wave 25. Those don’t need to spend Research Cost are units for early game, those that spend Research Cost cheaper than unit prices are for mid game, and those that spend Research Cost equal with unit prices are for late game(Research Cost is the extra Soul Essence costed for first producing the unit; the Kamikaze Beetle of Yaoguai is a unit for early and mid game even though its Research Cost is way higher than unit price).
After finish arranging your army card group and save the army arrangement, you also need to set the race skill. The race skills of Atlac, Terran and Yaoguai are “Tech Switch”, “Transformation” and “Immolation”.
“Tech Switch”: the Tech Switch selected unit’s Research Cost and be returned in battle through spending Soul Essence, is costs 18 seconds.
“Transformation”: the Transformation selected unit can be transformed in battle into specified unit through spending Soul Essence.
“Immolation”: when sell the Immolation selected unit, it will return 90% product cost and all of the spent Research Cost
After finish setting the race skill, you can save the arrangement.
Base: There is a base on both side of the map, destroying enemy’s base is the only gaol for winning the battle, bases have high HP and Largest Shield, after the wave 48 the bases will start to automatically reduce HP, if two bases are blown up at the same time, then both side will be determined as loser.
Turrets: Both side from the base to the middle of the map has 3 turrets, be called as outpost, mid turret and inner turret, with every inner one higher Damage and more Attack Units, the inner turret is equipped with Detector ability.
Neutral units: in the centre of the map exist neutral units, breaking them will awards you specified reward, the Stats and breaking rewards of neutral units are varied with different maps.
Soul Essence: For producing units and using race skills. There will be specified amount of Soul Essence when the battle starts, after that it’s mainly gained by the mine, at the wave 5 and wave 25 the mine can be upgraded costing Soul Essence to
increase the collecting speed(the upgrade cost, upgraded speed and upgrade time point could be varied), some runes can increase the initial Soul Essence amount and upgraded collecting speed. Completing specified game goals(Annihilated, Smashed, Revenged, etc), some Commander Skills and map elements can also produce reward Soul Essence.
Coin: in battle coins are used to release Commander Skills, gained by killing enemy units. As Soul Essence, some runes and map elements can also produce coins reward.
Tech Point: for strengthening units, every unit has 3 upgrade levels with different Tech Point amount needs, not only the Stats will increase, but also some special skill will be added. Killing specified amount enemy units will awards you Tech Points, every player can receive 12 Tech Points at most(could be varied).
That’s all about battles, now the only thing you should do is send your army and ravage your enemy.
I strongly recommend the new comers play 3v3 PVE battles to get familiar with units and tactics(don’t think PVE battles are easy to win, better to have a experienced gamer leading you to get start).
About the tactics, I won’t discuss them here, ‘cause everyone has his own ideas and in every different versions there are varied tricks to shorten your path to win, the endless changes are the greatest charm of Red Tides.