【Update】: Balance Adjustment and Bug Fixes

Published on 2017-09-27

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Greeting Commanders!


This new patch comes with some balance adjustments and bug fixes. Also, there were some game details not fully accommodate to the new fast-paced gameplay, we will be looking for the best parameters of each feature in the future updates.

The server maintenance will take about 2 hours and be held on:

 

00:50 PDT September 7th
08:50 GMT September 7th
15:50 GMT+8 September 7th


Key Improvements

Because of the gameplay speeding-up, some of the game details have made adjustment to adapt the fast-paced gameplay


1.Essence mine collecting rate decreased from 40/75/120 to 30/60/100

2.All of the Commander skills cooling time is reduced

3.The duration of units summoned by commander skill reduced accordingly, details refer to other balance adjustment

4.In 1/15/30 waves, The inner turret HP decreased from 3500/3750/4000 to 2500/3000/3500, attack damage adjust to 80/100/150, maximum targets changed to 3/4/4

 

Balance Adjustment

Nerfed high movement speed units

 

1.Terran

Units

 

Ironbird Rider

Movement speed decreased from 19.7 to 13.5

 

2.Atlac

Units

 

Axe Slave

Movement speed decreased from 18.1 to 13.5

 

3.Yaoguai

Units

 

Dire Wolf

Movement speed decreased from 13 to 11

 

Swift Pangolin

Movement speed decreased from 14 to 11

 

Other Balance Adjustment

The duration time of units summoned by commander skills reduced:

Duration time of Anti-Tank Gun decreased from 90s to 60s

Duration time of Giant Catapult decreased from 180s to 120s

Turret Upgrade: Duration of anti-air turret, flame turret decreased from 36s to 24s, armored turret, missile launcher decreased from 54s to 50s

Duration time of Iron Maiden decreased from 180s to 120s

Duration time of Great Vajra decreased from 180s to 120s

Duration time of Lighting Tower decreased from 90s to 60s

Duration time of Essence Recycler decreased from 36s to 25s

Duration time of Kunlun decreased from 180s to 120s

Duration time of Sacrifice decreased from 36s to 25s

Duration time of Feral Rage decreased from 36s to 24s

Duration time of Rock Giant decreased from 180s to 120s

Duration time of beast summoned by Ancient Egg decreased from 180s to 120s

 

Bug Fixed

1.Fixed the bug that when using Jump Jet Infantry’s active skill, part of Jump Jet Infantries would not hover over the ground

2.Fixed the problem that some units stop attacking in front of the base

3.Fixed the problem that melee units deal excessive damage when attack Staff Slave

 

Optimizing

Optimized the army setup tabs. Tabs changed from UNITS-Defense-Anti-Air-Support to UNITS-Mechanical-Biological.

 

We hope you enjoy these latest changes to Art of War: Red Tides. Your advice and feedback are valuable, don’t hesitate to share any thoughts on the game with us!

 

See you on the battlefield,

The Art of War: Red Tides Team